Tuesday, April 29, 2014

Holidays and Mobile Games

The relationship between holidays and mobile games seem to be much closer than it presents apparently. Mobile games are believed to convey a lot about players' personality and hobby, more over, about festive atmosphere as well. Designers spare no effort to develop batches of new mobile games about holidays to be timely. Halloween, St. Valentine's Day and Christmas are taken into consideration as the themes of accessory mobile phone resources, especially the resource of mobile games. 

As an eerie festivity, Halloween is observed in America and Europe on October 31st of a year. Standing for All Hallows Day or All Saints Day, Halloween was originally a pagan festival of the dead, but later became a holiday to honor Christian Saints. Since vampires, ghosts and werewolves are the typical features of dressing up, they definitely become indispensable elements of Halloween mobile games. Many mobile games, like "6 Fears", "Eyes in the Dark", "Thursday the 12th", set good examples of combining those stimulating and dreadful components together. Mobile games of St. Valentine's Day are designed to create a sweet and romantic atmosphere to players during their experiences. To be wake up to the love risks, is the game "Risky Love" so miraculous, as its introduction says, that helps players to make sure whether you are looking for love, found love or lost your love? Maybe it's true, maybe not. All we can be sure is that playing "Cats in Love", "Matching Hearts" and any other Valentines games brings a great joy to us. Santa Claus must be the popular leading role in all sorts of Christmas games. 

The point is proved by the fact that "Santa Dress-up Puzzle" got a large download amount once released, while "Jingle All the Way" found favor in players' eyes after launched. More than catering to players' choice and preferences, the mobile game of holidays provides a unique platform to celebrate those festivals via playing them. Individuals differ in their tastes of mobile games, but holidays games are likely to be the universal entertainment that most users would like to have a try. Absolutely, it is desirable to develop more and newer mobile games to meet the growing needs of users.

Wednesday, April 23, 2014

Mobile Games Teach Us More Than Games

We live in a society, in a complex one of different relations with people around us. Games, especially mobile games, are simplified models of the real life in the society. It cannot be denied that a certain amount of games are full of road racing, guns, fighting, killing, blood letting, and death and dying, and of course, hot girls wearing little clothing to spice up the action. However, those health games indeed teach us a lot more than game itself. 

Most of the rules governing a social life are highlighted in games. For those who are depressed about the relations between themselves and people around, we are sure they would gain a lot if they happened to participate in cards games in which players should try to win high points while defeating the others. Perhaps, they will find the key to the problem vexed them that that need cooperation as well as independence. To distinct who are friends and who are not is what mobile games teach us first. At the same time, games teach us strategy and intelligence about life. 

By playing chess, brains are trained to think quickly and analysis precisely. Through playing mobile games, players learn to react promptly and imagine wildly. What is more, games build up their characters-perseverance, carefulness, courage, confidence, etc, with which they know how to cope with difficulties in the life. And to the last point, no teacher in the world can be compared to games. They are attractive, friendly and patient. 

Mobile games never scold you for even your most foolish blunder. When "Game over", players just need to press the single button of "New game" to restart the game. Just imagine how you could recover from the same mistake if it happens in your real life? Players can gain knowledge and learn new skills via the operation of mobile games, and they often learn better and faster through games than they do through conventional methods. Playing games is a social activity that rings people closer together while helping them learn more about how to get along with each other. For this reason, mobile games can be a very useful part of company training programs as well as simple entertainment.

Rock Your World With Mobile Games

Thanks to the modern technology, a lot of game players have been promoted in the past few decades. While, apart from those products specialized in games, mobile games have been a hot choice for most customers. That is, the additional features of mobile games have proved increase in sales for sure. Games are welcomed by people from all ages. 

For youngsters, mobile games are a kind of fashion. They use games to kill their spare time. For working people, it has become a certain entertainment when they are on the bus or simply just waiting for someone. Even for the old people, mobile games have their own significances. They provided a happy mood when the old are playing it. It can stand for a young state of mind. Even it can help them narrow the gap between their children and themselves. 

Believe it or not, truly it will have some influence on you, too! To average mobiles, there are already plenty of choices for you to choose which kind of mobile game you like. Among those games, Java Games can be most popular one. There are games like adventure, casino card, arcade and strategies, etc. And, it has puzzles for elders, say, Tetris or Snake, has been widely spread in the past years. Though many people say those games are pretty dumb, but I do like those games. Moreover, heated games have also been added into the mobile as the mobile's multi-functions being developed. This has solved the problem for boys who do not have a computer.

Thursday, April 17, 2014

The 10 Most Innovative Titles of 2008

The most innovative mobile games are rarely the best-selling, and technical innovation often comes at the expense of great gameplay. Yet innovation is what drives gaming forward. So with that in mind, we've compiled a list of the 10 most innovative mobile games that were released in 2008, including iPhone, N-Gage, Java and iPod titles. 

1. Reset Generation (Nokia) Platform: N-Gage Reset Generation scored a perfect 10 when reviewed on Pocket Gamer. The spin-off Facebook version was one aspect, but it was the wider Web 2.0 aspects around that which truly impressed, with players able to embed their profile in blogs and social networking profiles and view replays of any game played online via a widget. 

2. Spore Origins (EA Mobile) Platform: Java / iPhone Sensibly opting against trying to cram the entire Spore PC game into mobile form, EA Mobile focused on the relatively simple cell stage of the game. The innovation came with the connectivity in the Java version, allowing players to customise their spore throughout the game, then upload it to EA's server and fight asynchronous battles against those of other players - complete with a website tracking their stats. 

3. Super Boom Boom 2: Space Adventure (Gamevil) Platform: Java Super Boom Boom 2 let players purchase virtual 'G-Points' which could then be spent on extra levels, items and mini-games. It's not the only Gamevil game to use this feature in Korea, but in the west it's a marker of what may be to come in 2009. 

 4. Rally Master Pro (Fishlabs) Platform: Java Rally Master Pro is probably the best looking mobile racing game yet. But its innovation was as much about connectivity and some of the distribution models behind it. For example, publisher Fishlabs seeded the game on various pirate websites, allowing people to download and install it for free in an effort to rapidly build a community of players. That went hand-in-hand with the way players paid to download extra tracks for the game, through a system of credits on the myFishlabs community. 

5. Chess with Friends (Newtoy) Platform: iPhone Chess with Friends is an important game in showing what's possible with iPhone (and, indeed, connected mobile games on any platform). Gameplay is entirely asynchronous, so you make your move and then wait for your opponent to make theirs at their leisure - which could take seconds, hours or days. But you can have several games going at once, ensuring there's likely a move to play whenever you fire up the game. 

 6. Star Wars: The Force Unleashed (THQ Wireless) Platform: Java / N-Gage The Force Unleashed makes it into this list for Universomo's imaginative approach to the controls, based on tracing symbols on the keypad to perform attacks. Not all gamers warmed to the idea, but it's praiseworthy for seeking a control mechanic that's not a poor relation to console controls and which fits well with the game's subject material. In case you're wondering, yes, the game itself was really good, too. 

7. TV Show King Online (Gameloft) Platform: iPhone The concept behind TV Show King Online isn't innovative - it's essentially PlayStation quiz franchise Buzz!. It's the connected features that make this so interesting, with the ability to play real-time quizzes over the network, as well as uploading scores. 

8. Scene It? (Namco Bandai) Platform: Java Here the innovation came in the weekly question packs that players could download to keep their interest up. By September, more than 26 million questions had been downloaded in this way - and since this is the US, the publisher is reaping the rewards of that in longer subscriptions. Namco Bandai launched four new puzzle categories for the game in September, to further freshen up the experience for players. 

 9. Tap Tap Revenge (Tapulous) Platform: iPhone What started as a free music game for jailbroken iPhones has now become the premier iPhone music game brand. The ability to 'download' songs from within the game - a clever technical workaround, since Apple doesn't officially allow it - was one feature. Persuading major labels like EMI to make songs available for the game was another. Plus there's multiplayer and community features being built around the core game. 

10. UEFA Euro 2008 (EA Mobile) Platform: Java You could see EA's licence to make a football game based on the Euro 2008 tournament as an obvious cash-in. Instead, they took the opportunity to enhance the gameplay, introducing skill bars used when players want to shoot, cross, tackle or perform skill moves. The idea was to test a control mechanic that would be more accessible than traditional fiddly button-pressing. It worked well, with some elements making it into the next FIFA game.

Friday, April 11, 2014

Escape Your Boredom Via Playing Thrilling Free Mobile Games

The latest innovations in the entertainment world has led to the discovery of mobile gaming, allowing users to play games on this electronic gadget as per their convenience. Mobile phones are the most useful device connecting long distance people within minutes along with offering a number of best entertainment features like games, ringtones, wallpapers etc. 

As music plays an important role in people's lives. Similarly, games also play an active role in teaching basic tacts of gaming along with sharping the minds of gamers. The contribution of such great fun elements has made mobile phones more and more popular. The best part is that the user can play games anywhere and it is only because of the flexibility of this gadget. There are number of mobile games available on Internet as per the interest of users. 

The choice of selection of games is entirely depends upon the gamer. As earlier, there was only few games available on handsets like snakes, pool etc. but nowadays there is a great variety of games. Mobile games like wrestling, pool, snake, Mario, fighting, action, puzzle, adventurous etc. all kinds of games are available on Internet that too at free of cost. It is not necessary that every website offers free services but still there are some portals that allow users to download games at free of cost in a hassle free manner. 

This is the marketing strategy of promoting the products and services of of a specific website. With the facility of mobile gaming, one can experience the thrill of adventure right on his/her mobile device. Gaming has become an amazing tool of entertainment, also provides various skills to improve one's brain power. Just by seeking the help of Internet, using data cable or card reader, the consumer can download different genres of mobile games or else he/she can use his/her GPRS activated mobile gadget to download games directly on cell phone.

Saturday, April 5, 2014

Say No to Mobile Games

Mobile phones have already evolved from their originally hefty and humble version to today's smart and multifunctional ones. With the advancement in designs comes the advent of increasingly large quantity of mobile games, which in my opinion harms not only our physical health but also our mental well-being. As far as physical health is concerned, I should say that mobile games play havoc with not only our eyes but also our hands. 

No mobile phone today can possibly be as large as a book, which means without any doubt, the screen of phones are lamentably tiny and compact. When playing games on phones, our eyes are riveted to the screen often for as long as it takes for us to feel uncomfortable. We expect games to be entertaining and enchanting, and that's exactly why so many people are getting trapped on the tiny screens of their mobile phones, keeping their hands busy on those tinier keys, and thus for hours on end exposing their eyes to radiation of different degrees and bearing possible consequences of myopia and some other related hand problems. 

To make things worse, nowadays more and more children tend to have easy access to mobile phones, and with less awareness of self-discipline than most adults, they fall into easy prey to mobile games. The end results are mulitifold, with eye problems being the most direct and conspicuous. Consequently, for the sake of our physical health, especially for that of our vulnerable youngsters, let's say no to mobile games resolutely. Secondly, mobile games affect our mental well-being through gradually dragging us closer and closer to some virtual scenarios. 

Though not a big fun of mobile games myself, I do see people around me falling in hopeless love with mobile games. When they are not playing games, they think about them and about how to play better the next time. It seems that those virtual games have twisted them around the invisible little fingers. They fail to notice that their grades are plunging to record lows, their interpersonal communication with real people gets stubbornly restricted to mobile games related stuff, if there is some communication at all. 

Class time or work hours are idled away, simply by getting intimate with mobile games. Admittedly, these phenomena only happen to those addicts. However, given the increasingly sophisticated skills in game design and the resultant increase in temptation, even if you are just toying with mobile games, how long do you think it will take for you to be sucked into the core circle of big funs? Well, stay away from mobile games, and stay away from the virtual world they present out of pure fantasy, even if you consider yourself strongly self-disciplined.